Showing posts with label video game leagues. Show all posts
Showing posts with label video game leagues. Show all posts

Friday, November 19, 2010

XBox 360 League - The Companies Leagues And Titles

Some individuals go through life doing very little with their spare time. They work, come home and watch TV and play games. While others have hobbies, you're intent on winning the next big video game. Fortunately for some, this isn't as unproductive as you might think. While you'd have to be exceptionally good, there are plenty of opportunities to make money and win prizes with your honed video gaming skills. There are various leagues all over the world with varying levels of games, players and rewards, including an Xbox 360 league. If you think you're good enough and you want the time you've spent playing any one of the Halos to mean something, then you could consider entering a league and trying to qualify.

Major League Gaming

In existence for ten years now, it's considered one of the foremost and most venerable of video game leagues. It focuses on annual tournaments utilizing multiple tiers to filter out the champions. Within these tournaments, there are six major events to coincide with the six games in use. There are some games that have been part of the competitions since the start, only changing to sequels, and some are brand new to the tournaments. With Major League Gaming, the PS3 editions of games are usually used, but in the case of some exclusive games like Halo or Gears of War, the Xbox 360 is utilized. MLG hosts both online and live events around the world, depending on the event.

The Games

Halo is the mainstay of many gaming leagues and the MLG is no exception. It provides close-quarter maps and large maps, both of which focus on twitch-based gameplay and either free-for-all matches or objective-based ones. This allows Halo to be one of the most flexible games in the tournaments and along with its massive player-base, it's perfect for most gaming leagues. Call of Duty has also seen tremendous hikes in popularity over the past few years. While the current generation of Modern Warfare 2 is soon to be ousted by Black Ops, the original Modern Warfare saw its own use within many major console gaming leagues. As they all provide high-quality gameplay and are FPSs, they're a perfect complement to the Halo series. It's likely Black Ops will replace Modern Warfare 2 in the next leagues.

Gears of War strays from the mold as it provides third-person cover-based shooting, but focuses on team-based play. It can, however, provide matches for free-for-alls and pairs and is a very good example of controlled competition. The sequel is currently in place with Gears of War 3 likely to be put in place when that is released.

Rules And Cheating

The rules of any video game league are not unlike sports leagues. Cheating, however, is a very subjective system for video games. While obvious cheating such as manipulating the game to provide an advantage will clearly result in an immediate disqualification, there are other types that occupy a grey area. Some controllers, for example, provide macro buttons that allow the player to simply press the button once and it will play out a prearranged combination of buttons at any speed the player wishes. This provides an inhuman advantage, but is hard to monitor and can be considered cheating in some courts.

Thursday, November 18, 2010

Video Game Leagues, The Primary Companies, Procedures And Rules

It's become a fantastically popular dream to become a member of a professional gaming league. It allows you to play your favorite games at the toughest opponents and potentially make a good profit from doing so. Living your life playing games is somewhat of a Utopian fantasy for many, but outside of the savvy fans, there is little information in circulation. To gain some understanding about the video game leagues, you need to consider many different aspects of it. There is practically a league for every console and every one contains numerous games. For the most popular ones, there is usually an entire league dedicated to them and the participants might sometimes take part as individuals or as parts of teams.

The Major Leagues

There are several influential gaming leagues. The Cyberathlete Professional League (CPL) has been around since 2004 and has distributed over million in prizes. It's considered somewhat of a veteran and is where many go to compete in first-person shooter (FPS) games. The World Cyber Games are yearly events to dish out a serious amount of prize money ranging between 0,000 and 0,000. It features dozens of game types, so it's not strictly limited to a single genre. The Pro Gaming League (PGL) is also a primary contender though primarily in console games, unlike the previous leagues, and offers less prize money.

The Process Of Elimination 

Like all sports, gaming leagues follow a set process to filter out the losers from the winners. Essentially, the competitors and challengers fight it out, either with or without the champions, until only two are left. If the champions were not involved, this is where they join in, as either the last competitors faces off against the champions or the remaining two challengers compete. The last remaining player or team is declared the ultimate winner.

The prizes are not always monetary. They can sometimes be physical items such as graphics cards, consoles and other items of varying monetary values. The following year sees the champions written in to face either returning or new competitors.

Rules

A considerable offense, cheating will obviously mean instant disqualification of you and your team if you're part of one, unless it's proven the team had no awareness of the player's cheating. If they are allowed to continue, then they may be able to seek a replacement player or have to remain handicapped. Cheating can be present in a number of ways, such as manipulating in game data or exploiting glitches in the game to provide a distinct advantage to themselves.

Hardware has also come under flak, as it can provide players with the ability to do more than they're normally capable of. For example, some controllers provide a macro button, which, when pressed, pressed a series or combination of buttons, preventing the need for the player to do so. This translates as the player performing tasks usually impossible.